| # | Player | Score | Details |
|---|---|---|---|
| 1. | 加隆 | 78,053 |
Scots
5
Civ Talent Track: Level 5
860 total TP
160 / 200 TP (80%) to Level 6
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Melee Infantry Cost -10%
Lvl 4:
Melee Infantry Damage +5%
Lvl 5:
Cateran Health +10%
Next (Lvl 6):
Villagers +25% Construction Speed
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
1 Perks
Equipped Perks (1)
Forward Outposts
Lvl 3
Boon: Critical Hits
Tier 1
All units and emplacements have a 2% chance to deal a critical hit, which deals 500% damage.
Boon: Deadly Cavalry
Tier 1
Cavalry units gain +20% damage.
Boon: Bedrock Foundations
Tier 1
Destroyed outposts automatically rebuild themselves when no enemies are nearby.
Max 15 outposts.
Boon: Long Walk Home
Tier 1
Cavalry units lost in battle return to the field as Spearmen from the Wonder.
Boon: Armed to the Teeth
Tier 1
Outposts can have all Emplacements at the same time. Outpost Emplacements are 50% cheaper.
Boon: Lighter Cavalry
Tier 1
Cavalry attack 30% faster and gain +4 damage.
6 Boons
Acquired Boons (6)
Critical Hits
(Tier 1)
Deadly Cavalry
(Tier 1)
Bedrock Foundations
(Tier 1)
Long Walk Home
(Tier 1)
Armed to the Teeth
(Tier 1)
Lighter Cavalry
(Tier 1)
|
| 2. | 復興第贰高帅富梁志超 | 66,035 |
Jeanne d'Arc
3
Civ Talent Track: Level 3
453 total TP
93 / 160 TP (58%) to Level 4
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Traders Generate +10% Gold & Wood
Next (Lvl 4):
Cavalry Damage +5%
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Lvl 3:
Starting Scouts gain +150% health.
Perk: Hardened Tools (Level 1)
Cost: 600 Favor
+10% Hardened Tools
2 Perks
Equipped Perks (2)
Scouting Parties
Lvl 3
Hardened Tools
Lvl 1
Boon: Wrong End of the Stick
Tier 1
Spearmen gain +100% bonus damage against cavalry.
Boon: Vulnerability
Tier 1
Heavy Cavalry units cause enemies within 1 tile to take +30% damage from ranged attacks.
Boon: Inspired Gathering
Tier 1
Increases resources deposited by Villagers by +10%.
Boon: Hero Cataphract
Tier 1
Gain a Byzantine Cavalry Hero at the Wonder, a powerful warrior that increases the health of nearby allied cavalry by 35%.
A slain hero will eventually return at the Wonder.
5
Boon: Heavy Crossbowmen
Tier 5
Gain a group of 25 Heavy Crossbowmen that require no population supply. Produced at the Wonder.
Boon: Infantry Hero
Tier 1
Gain an English Infantry Hero at the Wonder, a powerful warrior that increases the health of nearby allied infantry by 30%.
A slain hero will eventually return at the Wonder.
6 Boons
Acquired Boons (6)
Wrong End of the Stick
(Tier 1)
Vulnerability
(Tier 1)
Inspired Gathering
(Tier 1)
Hero Cataphract
(Tier 1)
Heavy Crossbowmen
(Tier 5)
Infantry Hero
(Tier 1)
|
| 3. | 小笨蛋 | 61,504 |
Knights Templar
15
Civ Talent Track: Level 15
3600 total TP
Max Level Achieved
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Melee Infantry Health +5%
Lvl 4:
Ranged Infantry Damage +5%
Lvl 5:
Pilgrim Move Speed +10%
Lvl 6:
Villagers +25% Construction Speed
Lvl 7:
Building Health +15%
Lvl 8:
Melee Infantry Damage +5%
Lvl 9:
Villager Gather Rate Wood +10%
Lvl 10:
Templar Brother Health +15%
Lvl 11:
Military Building Production Speed +20%
Lvl 12:
Cavalry Damage +5%
Lvl 13:
Cavalry Health +5%
Lvl 14:
Siege Damage +5%
Lvl 15:
Boon Ascension Token
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1:
House
Lvl 2:
Mill
Lvl 3:
Lumber Camp
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Lvl 3:
Starting Scouts gain +150% health.
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Perk: Landmark Architects (Level 4)
Cost: 1400 Favor
+40% Landmark Architects
Perk: Wondrous (Level 3)
Cost: 900 Favor
Lvl 1:
+50% health
Lvl 2:
Passively repair 200 health per minute
Lvl 3:
Reflect 10 damage back to all attackers when hit
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Perk: Breakthrough (Level 2)
Cost: 1000 Favor
+2 Breakthrough
Perk: Hasty Production (Level 4)
Cost: 2800 Favor
Hasty Production Level 4
Perk: Eager Hands (Level 4)
Cost: 4300 Favor
80% Eager Hands
Perk: Hardened Tools (Level 2)
Cost: 1500 Favor
+20% Hardened Tools
Perk: Greater Rations (Level 2)
Cost: 2000 Favor
+20% Greater Rations
Perk: Fitted Armaments (Level 1)
Cost: 800 Favor
+1 Fitted Armaments
Perk: Population Boom (Level 4)
Cost: 5600 Favor
+40 Population Boom
18 Perks
Equipped Perks (18)
Township
Lvl 3
Bigger Barrows
Lvl 2
Scouting Parties
Lvl 3
Woolly Friends
Lvl 2
Fortified Buildings
Lvl 4
Trade Caravans
Lvl 4
Early Settlers
Lvl 4
Forward Outposts
Lvl 3
Landmark Architects
Lvl 4
Wondrous
Lvl 3
Larger Caches
Lvl 3
Breakthrough
Lvl 2
Hasty Production
Lvl 4
Eager Hands
Lvl 4
Hardened Tools
Lvl 2
Greater Rations
Lvl 2
Fitted Armaments
Lvl 1
Population Boom
Lvl 4
Boon: Last Stand
Tier 1
Infantry that receive a killing blow enter Last Stand, returning to full health and gaining +50% damage. During Last Stand, health is rapidly depleted by 8% per second.
Boon: Critical Hits
Tier 1
All units and emplacements have a 2% chance to deal a critical hit, which deals 500% damage.
Boon: Thorny Economics
Tier 1
Villagers and Traders gain 150% more health and reflect 20 damage back to melee attackers whenever they are hit.
Boon: Wrong End of the Stick
Tier 1
Spearmen gain +100% bonus damage against cavalry.
Boon: Supremacy
Tier 1
Gain an ability: Supremacy. All current Villagers permanently become Men-at-Arms. Grants Elite Men-at-Arms upgrade.
Boon: Hero Cataphract
Tier 1
Gain a Byzantine Cavalry Hero at the Wonder, a powerful warrior that increases the health of nearby allied cavalry by 35%.
A slain hero will eventually return at the Wonder.
6 Boons
Acquired Boons (6)
Last Stand
(Tier 1)
Critical Hits
(Tier 1)
Thorny Economics
(Tier 1)
Wrong End of the Stick
(Tier 1)
Supremacy
(Tier 1)
Hero Cataphract
(Tier 1)
|
| 4. | LAO莱伊 | 52,374 |
Vikings
12
Civ Talent Track: Level 12
2719 total TP
199 / 340 TP (59%) to Level 13
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Melee Infantry Cost -10%
Lvl 4:
Melee Infantry Damage +5%
Lvl 5:
Hirdman Health +10%
Lvl 6:
Villagers +25% Construction Speed
Lvl 7:
Building Health +15%
Lvl 8:
Cavalry Damage +5%
Lvl 9:
Villager Food Gather Rate +10%
Lvl 10:
Berserker Damage +15%
Lvl 11:
Military Building Production Speed +20%
Lvl 12:
Ranged Infantry Damage +5%
Next (Lvl 13):
Melee Infantry Health +5%
Perk: Forward Outposts (Level 2)
Cost: 250 Favor
Arrowslits
Perk: Landmark Architects (Level 4)
Cost: 1400 Favor
+40% Landmark Architects
2 Perks
Equipped Perks (2)
Forward Outposts
Lvl 2
Landmark Architects
Lvl 4
Boon: Objective Reality
Tier 1
When completing a side objective, immediately pick a new Boon.
2
Boon: There Can Only Be One
Tier 2
Spawn 6 Elite Highlanders at the Wonder. Whenever a Highlander is killed, all other Highlanders gain 100 health, 1 armor, and 2 damage.
Boon: Deadly Cavalry
Tier 1
Cavalry units gain +20% damage.
Boon: Hero Springald
Tier 1
Gain a Hero Springald at the Wonder, a powerful Springald that fires 3 shots and has vastly increased health and armor.
A slain hero will eventually return at the Wonder.
Boon: Holy Smite
Tier 1
Gain an ability: Holy Smite. Strikes 5 random enemy units in a targeted area for 1000 damage each.
Boon: Cannon Fodder
Tier 1
Spearmen are 50% cheaper.
Boon: Vulnerability
Tier 1
Heavy Cavalry units cause enemies within 1 tile to take +30% damage from ranged attacks.
Boon: Nourishment
Tier 1
All units permanently heal 45 health per minute.
8 Boons
Acquired Boons (8)
Objective Reality
(Tier 1)
There Can Only Be One
(Tier 2)
Deadly Cavalry
(Tier 1)
Hero Springald
(Tier 1)
Holy Smite
(Tier 1)
Cannon Fodder
(Tier 1)
Vulnerability
(Tier 1)
Nourishment
(Tier 1)
|
| 5. | 守护着快乐明天的西瓜天使 | 46,789 |
Jin Dynasty
7
Civ Talent Track: Level 7
1127 total TP
7 / 240 TP (3%) to Level 8
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Traders Generate +10% Gold & Wood
Lvl 4:
Melee Infantry Damage +5%
Lvl 5:
Iron Pagoda Damage +10%
Lvl 6:
Villagers +25% Construction Speed
Lvl 7:
Building Health +15%
Next (Lvl 8):
Ranged Infantry Damage +5%
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1:
House
Lvl 2:
Mill
Lvl 3:
Lumber Camp
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Lvl 3:
Starting Scouts gain +150% health.
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Perk: Landmark Architects (Level 4)
Cost: 1400 Favor
+40% Landmark Architects
Perk: Wondrous (Level 3)
Cost: 900 Favor
Lvl 1:
+50% health
Lvl 2:
Passively repair 200 health per minute
Lvl 3:
Reflect 10 damage back to all attackers when hit
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Perk: Breakthrough (Level 2)
Cost: 1000 Favor
+2 Breakthrough
Perk: Hasty Production (Level 4)
Cost: 2800 Favor
Hasty Production Level 4
Perk: Eager Hands (Level 4)
Cost: 4300 Favor
80% Eager Hands
Perk: Hardened Tools (Level 2)
Cost: 1500 Favor
+20% Hardened Tools
Perk: Greater Rations (Level 2)
Cost: 2000 Favor
+20% Greater Rations
Perk: Fitted Armaments (Level 1)
Cost: 800 Favor
+1 Fitted Armaments
Perk: Population Boom (Level 4)
Cost: 5600 Favor
+40 Population Boom
18 Perks
Equipped Perks (18)
Township
Lvl 3
Bigger Barrows
Lvl 2
Scouting Parties
Lvl 3
Woolly Friends
Lvl 2
Fortified Buildings
Lvl 4
Trade Caravans
Lvl 4
Early Settlers
Lvl 4
Forward Outposts
Lvl 3
Landmark Architects
Lvl 4
Wondrous
Lvl 3
Larger Caches
Lvl 3
Breakthrough
Lvl 2
Hasty Production
Lvl 4
Eager Hands
Lvl 4
Hardened Tools
Lvl 2
Greater Rations
Lvl 2
Fitted Armaments
Lvl 1
Population Boom
Lvl 4
Boon: Golden Gambit
Tier 1
All sources of Gold income increased by 50%.
Boon: Sticks and Stones
Tier 1
Gain 10 wood and 10 stone whenever a unit is lost.
Boon: Fabrication
Tier 1
Your Villagers find some old bones and tell some tall tales. Gain 3 new Relics at the Town Center.
Boon: Deadly Cavalry
Tier 1
Cavalry units gain +20% damage.
Boon: Long Walk Home
Tier 1
Cavalry units lost in battle return to the field as Spearmen from the Wonder.
5
Boon: Cache of Stone
Tier 5
Immediately gain 5000 Stone.
6 Boons
Acquired Boons (6)
Golden Gambit
(Tier 1)
Sticks and Stones
(Tier 1)
Fabrication
(Tier 1)
Deadly Cavalry
(Tier 1)
Long Walk Home
(Tier 1)
Cache of Stone
(Tier 5)
|
| 6. | pepper | 40,849 |
French
3
Civ Talent Track: Level 3
448 total TP
88 / 160 TP (55%) to Level 4
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Traders Generate +10% Gold & Wood
Next (Lvl 4):
Melee Infantry Damage +5%
Perk: Township (Level 2)
Cost: 100 Favor
Lvl 1:
House
Lvl 2:
Mill
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Lvl 3:
Starting Scouts gain +150% health.
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
4 Perks
Equipped Perks (4)
Township
Lvl 2
Scouting Parties
Lvl 3
Trade Caravans
Lvl 4
Forward Outposts
Lvl 3
Boon: Deadly Cavalry
Tier 1
Cavalry units gain +20% damage.
2
Boon: Cache of Stone
Tier 2
Immediately gain 2000 Stone.
Boon: Eagle Eye
Tier 1
Archers gain +2 tiles of range and +10% attack speed.
Boon: Sticks and Stones
Tier 1
Gain 10 wood and 10 stone whenever a unit is lost.
Boon: Heavy Charge
Tier 1
All units gain 10% of their maximum health as bonus damage on charge.
5 Boons
Acquired Boons (5)
Deadly Cavalry
(Tier 1)
Cache of Stone
(Tier 2)
Eagle Eye
(Tier 1)
Sticks and Stones
(Tier 1)
Heavy Charge
(Tier 1)
|
| 7. | Mc_Johnsen | 39,362 |
French
6
Civ Talent Track: Level 6
989 total TP
89 / 220 TP (40%) to Level 7
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Traders Generate +10% Gold & Wood
Lvl 4:
Melee Infantry Damage +5%
Lvl 5:
Royal Knight Damage +10%
Lvl 6:
Villagers +25% Construction Speed
Next (Lvl 7):
Building Health +15%
Perk: Township (Level 1)
Cost: 50 Favor
House
Perk: Fortified Buildings (Level 3)
Cost: 450 Favor
+60% Fortified Buildings
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
4 Perks
Equipped Perks (4)
Township
Lvl 1
Fortified Buildings
Lvl 3
Trade Caravans
Lvl 4
Forward Outposts
Lvl 3
Boon: Cache of Food
Tier 1
Immediately gain 1000 Food.
Boon: Sticks and Stones
Tier 1
Gain 10 wood and 10 stone whenever a unit is lost.
3
Boon: Cache of Stone
Tier 3
Immediately gain 3000 Stone.
Boon: Boggy Ground
Tier 1
Gain an ability: Boggy Ground. Creates an area of terrain that slows enemy units movement and attack speed by 85% and reduces armor by 1.
Boon: Fabrication
Tier 1
Your Villagers find some old bones and tell some tall tales. Gain 3 new Relics at the Town Center.
Boon: Mobilization
Tier 1
Gain an ability: Mobilization. All military unit and upgrade production is 800% faster for 10 seconds.
6 Boons
Acquired Boons (6)
Cache of Food
(Tier 1)
Sticks and Stones
(Tier 1)
Cache of Stone
(Tier 3)
Boggy Ground
(Tier 1)
Fabrication
(Tier 1)
Mobilization
(Tier 1)
|
| 8. | 偷跑王小绿 | 39,068 |
Japanese
3
Civ Talent Track: Level 3
514 total TP
154 / 160 TP (96%) to Level 4
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Villager Gather Rate Gold +10%
Next (Lvl 4):
Cavalry Damage +5%
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1:
House
Lvl 2:
Mill
Lvl 3:
Lumber Camp
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Lvl 3:
Starting Scouts gain +150% health.
Perk: Landmark Architects (Level 2)
Cost: 500 Favor
+20% Landmark Architects
Perk: Wondrous (Level 2)
Cost: 500 Favor
Lvl 1:
+50% health
Lvl 2:
Passively repair 200 health per minute
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
5 Perks
Equipped Perks (5)
Township
Lvl 3
Scouting Parties
Lvl 3
Landmark Architects
Lvl 2
Wondrous
Lvl 2
Larger Caches
Lvl 3
Boon: Golden Parachute
Tier 1
Gain a permanent Gold trickle of 300 per minute.
Boon: Infinitry
Tier 1
When dealing a finishing blow, Melee Infantry heal 250 health.
Boon: Vulnerability
Tier 1
Heavy Cavalry units cause enemies within 1 tile to take +30% damage from ranged attacks.
Boon: Sacred Shielding
Tier 1
Reveal all Sacred Sites. For each Sacred Site held, all damage is reduced by 5%.
Boon: Bedrock Foundations
Tier 1
Destroyed outposts automatically rebuild themselves when no enemies are nearby.
Max 15 outposts.
5 Boons
Acquired Boons (5)
Golden Parachute
(Tier 1)
Infinitry
(Tier 1)
Vulnerability
(Tier 1)
Sacred Shielding
(Tier 1)
Bedrock Foundations
(Tier 1)
|
| 9. | LaSh | 37,695 |
French
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1):
Villager Gather Rate +5%
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1:
House
Lvl 2:
Mill
Lvl 3:
Lumber Camp
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Perk: Larger Caches (Level 1)
Cost: 200 Favor
+25% Larger Caches
7 Perks
Equipped Perks (7)
Township
Lvl 3
Bigger Barrows
Lvl 2
Scouting Parties
Lvl 2
Trade Caravans
Lvl 4
Early Settlers
Lvl 4
Forward Outposts
Lvl 3
Larger Caches
Lvl 1
Boon: Permanent Garrison
Tier 1
Outposts, Keeps, and Town Centers permanently have all available garrison arrows active.
Boon: Holy Smite
Tier 1
Gain an ability: Holy Smite. Strikes 5 random enemy units in a targeted area for 1000 damage each.
Boon: Armed to the Teeth
Tier 1
Outposts can have all Emplacements at the same time. Outpost Emplacements are 50% cheaper.
Boon: Heavy Charge
Tier 1
All units gain 10% of their maximum health as bonus damage on charge.
Boon: Deadly Cavalry
Tier 1
Cavalry units gain +20% damage.
5 Boons
Acquired Boons (5)
Permanent Garrison
(Tier 1)
Holy Smite
(Tier 1)
Armed to the Teeth
(Tier 1)
Heavy Charge
(Tier 1)
Deadly Cavalry
(Tier 1)
|
| 10. | 深夜飞鸟D | 37,572 |
Sengoku Daimyo
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1):
Villager Gather Rate +5%
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1:
House
Lvl 2:
Mill
Lvl 3:
Lumber Camp
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Lvl 3:
Starting Scouts gain +150% health.
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Perk: Fortified Buildings (Level 1)
Cost: 100 Favor
+20% Fortified Buildings
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Perk: Landmark Architects (Level 4)
Cost: 1400 Favor
+40% Landmark Architects
Perk: Wondrous (Level 3)
Cost: 900 Favor
Lvl 1:
+50% health
Lvl 2:
Passively repair 200 health per minute
Lvl 3:
Reflect 10 damage back to all attackers when hit
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Perk: Breakthrough (Level 2)
Cost: 1000 Favor
+2 Breakthrough
Perk: Hasty Production (Level 4)
Cost: 2800 Favor
Hasty Production Level 4
Perk: Eager Hands (Level 4)
Cost: 4300 Favor
80% Eager Hands
Perk: Hardened Tools (Level 2)
Cost: 1500 Favor
+20% Hardened Tools
Perk: Greater Rations (Level 2)
Cost: 2000 Favor
+20% Greater Rations
Perk: Fitted Armaments (Level 1)
Cost: 800 Favor
+1 Fitted Armaments
Perk: Population Boom (Level 4)
Cost: 5600 Favor
+40 Population Boom
18 Perks
Equipped Perks (18)
Township
Lvl 3
Bigger Barrows
Lvl 2
Scouting Parties
Lvl 3
Woolly Friends
Lvl 2
Fortified Buildings
Lvl 1
Trade Caravans
Lvl 4
Early Settlers
Lvl 4
Forward Outposts
Lvl 3
Landmark Architects
Lvl 4
Wondrous
Lvl 3
Larger Caches
Lvl 3
Breakthrough
Lvl 2
Hasty Production
Lvl 4
Eager Hands
Lvl 4
Hardened Tools
Lvl 2
Greater Rations
Lvl 2
Fitted Armaments
Lvl 1
Population Boom
Lvl 4
Boon: Cache of Wood
Tier 1
Immediately gain 1000 Wood.
Boon: Nourishment
Tier 1
All units permanently heal 45 health per minute.
Boon: Sticks and Stones
Tier 1
Gain 10 wood and 10 stone whenever a unit is lost.
Boon: Cannon Fodder
Tier 1
Spearmen are 50% cheaper.
Boon: Wandering Storm
Tier 1
A storm cloud wanders across the land, striking up to 5 enemy units at a time with lightning.
5 Boons
Acquired Boons (5)
Cache of Wood
(Tier 1)
Nourishment
(Tier 1)
Sticks and Stones
(Tier 1)
Cannon Fodder
(Tier 1)
Wandering Storm
(Tier 1)
|
| # | Player | Score | Details |
|---|---|---|---|
| 1. | 小笨蛋 | 83,448 |
Knights Templar
13
Civ Talent Track: Level 13
3015 total TP
155 / 360 TP (43%) to Level 14
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Melee Infantry Health +5%
Lvl 4:
Ranged Infantry Damage +5%
Lvl 5:
Pilgrim Move Speed +10%
Lvl 6:
Villagers +25% Construction Speed
Lvl 7:
Building Health +15%
Lvl 8:
Melee Infantry Damage +5%
Lvl 9:
Villager Gather Rate Wood +10%
Lvl 10:
Templar Brother Health +15%
Lvl 11:
Military Building Production Speed +20%
Lvl 12:
Cavalry Damage +5%
Lvl 13:
Cavalry Health +5%
Next (Lvl 14):
Siege Damage +5%
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1:
House
Lvl 2:
Mill
Lvl 3:
Lumber Camp
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Lvl 3:
Starting Scouts gain +150% health.
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Perk: Landmark Architects (Level 4)
Cost: 1400 Favor
+40% Landmark Architects
Perk: Wondrous (Level 3)
Cost: 900 Favor
Lvl 1:
+50% health
Lvl 2:
Passively repair 200 health per minute
Lvl 3:
Reflect 10 damage back to all attackers when hit
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Perk: Breakthrough (Level 2)
Cost: 1000 Favor
+2 Breakthrough
Perk: Hasty Production (Level 4)
Cost: 2800 Favor
Hasty Production Level 4
Perk: Eager Hands (Level 4)
Cost: 4300 Favor
80% Eager Hands
Perk: Hardened Tools (Level 2)
Cost: 1500 Favor
+20% Hardened Tools
Perk: Greater Rations (Level 2)
Cost: 2000 Favor
+20% Greater Rations
Perk: Fitted Armaments (Level 1)
Cost: 800 Favor
+1 Fitted Armaments
Perk: Population Boom (Level 4)
Cost: 5600 Favor
+40 Population Boom
18 Perks
Equipped Perks (18)
Township
Lvl 3
Bigger Barrows
Lvl 2
Scouting Parties
Lvl 3
Woolly Friends
Lvl 2
Fortified Buildings
Lvl 4
Trade Caravans
Lvl 4
Early Settlers
Lvl 4
Forward Outposts
Lvl 3
Landmark Architects
Lvl 4
Wondrous
Lvl 3
Larger Caches
Lvl 3
Breakthrough
Lvl 2
Hasty Production
Lvl 4
Eager Hands
Lvl 4
Hardened Tools
Lvl 2
Greater Rations
Lvl 2
Fitted Armaments
Lvl 1
Population Boom
Lvl 4
Boon: Infinitry
Tier 1
When dealing a finishing blow, Melee Infantry heal 250 health.
Boon: Last Stand
Tier 1
Infantry that receive a killing blow enter Last Stand, returning to full health and gaining +50% damage. During Last Stand, health is rapidly depleted by 8% per second.
Boon: Weapon Stores
Tier 1
Outpost emplacements and garrison arrows deal 100% more damage.
Boon: Thorny Economics
Tier 1
Villagers and Traders gain 150% more health and reflect 20 damage back to melee attackers whenever they are hit.
Boon: Panic Button
Tier 1
Gain an ability: Panic Button. Gain 30 seconds of 100% damage reduction on all units. Can only be used once.
Boon: Cannon Fodder
Tier 1
Spearmen are 50% cheaper.
6 Boons
Acquired Boons (6)
Infinitry
(Tier 1)
Last Stand
(Tier 1)
Weapon Stores
(Tier 1)
Thorny Economics
(Tier 1)
Panic Button
(Tier 1)
Cannon Fodder
(Tier 1)
|
| 2. | Palm Beach Pete | 77,447 |
Jeanne d'Arc
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1):
Villager Gather Rate +5%
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1:
House
Lvl 2:
Mill
Lvl 3:
Lumber Camp
Perk: Bigger Barrows (Level 1)
Cost: 50 Favor
+5 Bigger Barrows
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Perk: Fortified Buildings (Level 2)
Cost: 250 Favor
+40% Fortified Buildings
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Perk: Landmark Architects (Level 1)
Cost: 200 Favor
+10% Landmark Architects
Perk: Wondrous (Level 1)
Cost: 200 Favor
+50% health
Perk: Breakthrough (Level 1)
Cost: 400 Favor
+1 Breakthrough
9 Perks
Equipped Perks (9)
Township
Lvl 3
Bigger Barrows
Lvl 1
Scouting Parties
Lvl 2
Fortified Buildings
Lvl 2
Trade Caravans
Lvl 4
Forward Outposts
Lvl 3
Landmark Architects
Lvl 1
Wondrous
Lvl 1
Breakthrough
Lvl 1
Boon: Call of the Wild
Tier 1
Attract all animals across the map to gather at the nearest Town Center and increase their food by 50%.
2
Boon: Cache of Wood
Tier 2
Immediately gain 2000 Wood.
Boon: Deadly Infantry
Tier 1
Melee Infantry units gain +25% damage.
Boon: Fabrication
Tier 1
Your Villagers find some old bones and tell some tall tales. Gain 3 new Relics at the Town Center.
Boon: Wrong End of the Stick
Tier 1
Spearmen gain +100% bonus damage against cavalry.
5 Boons
Acquired Boons (5)
Call of the Wild
(Tier 1)
Cache of Wood
(Tier 2)
Deadly Infantry
(Tier 1)
Fabrication
(Tier 1)
Wrong End of the Stick
(Tier 1)
|
| 3. | 復興第贰高帅富梁志超 | 72,658 |
Byzantines
15
Civ Talent Track: Level 15
3600 total TP
Max Level Achieved
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Melee Infantry Cost -10%
Lvl 4:
Ranged Infantry Damage +5%
Lvl 5:
Mercenary Health +10%
Lvl 6:
Villagers +25% Construction Speed
Lvl 7:
Building Health +15%
Lvl 8:
Melee Infantry Damage +5%
Lvl 9:
Traders Generate +10% Gold & Wood
Lvl 10:
Mercenary Damage +15%
Lvl 11:
Military Building Production Speed +20%
Lvl 12:
Cavalry Damage +5%
Lvl 13:
Melee Infantry Melee Armor +1
Lvl 14:
Cavalry Melee Armor +1
Lvl 15:
Boon Ascension Token
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Lvl 3:
Starting Scouts gain +150% health.
Perk: Hardened Tools (Level 1)
Cost: 600 Favor
+10% Hardened Tools
2 Perks
Equipped Perks (2)
Scouting Parties
Lvl 3
Hardened Tools
Lvl 1
Boon: Permanent Garrison
Tier 1
Outposts, Keeps, and Town Centers permanently have all available garrison arrows active.
Boon: Hero Springald
Tier 1
Gain a Hero Springald at the Wonder, a powerful Springald that fires 3 shots and has vastly increased health and armor.
A slain hero will eventually return at the Wonder.
3
Boon: Heavy Crossbowmen
Tier 3
Gain a group of 14 Heavy Crossbowmen that require no population supply. Produced at the Wonder.
4
Boon: Cache of Oil
Tier 4
Immediately gain 4000 Olive Oil.
5
Boon: There Can Only Be One
Tier 5
Spawn 12 Elite Highlanders at the Wonder. Whenever a Highlander is killed, all other Highlanders gain 100 health, 1 armor, and 2 damage.
Boon: Handy Cannons
Tier 1
Handcannoneers gain a piercing shot that travels through multiple enemy units.
6 Boons
Acquired Boons (6)
Permanent Garrison
(Tier 1)
Hero Springald
(Tier 1)
Heavy Crossbowmen
(Tier 3)
Cache of Oil
(Tier 4)
There Can Only Be One
(Tier 5)
Handy Cannons
(Tier 1)
|
| 4. | 我今天就非得蠕动了 | 60,138 |
Japanese
4
Civ Talent Track: Level 4
594 total TP
74 / 180 TP (41%) to Level 5
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Villager Gather Rate Gold +10%
Lvl 4:
Cavalry Damage +5%
Next (Lvl 5):
Samurai Health +10%
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1:
House
Lvl 2:
Mill
Lvl 3:
Lumber Camp
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Lvl 3:
Starting Scouts gain +150% health.
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Perk: Landmark Architects (Level 4)
Cost: 1400 Favor
+40% Landmark Architects
Perk: Wondrous (Level 3)
Cost: 900 Favor
Lvl 1:
+50% health
Lvl 2:
Passively repair 200 health per minute
Lvl 3:
Reflect 10 damage back to all attackers when hit
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Perk: Breakthrough (Level 2)
Cost: 1000 Favor
+2 Breakthrough
Perk: Hasty Production (Level 4)
Cost: 2800 Favor
Hasty Production Level 4
Perk: Eager Hands (Level 4)
Cost: 4300 Favor
80% Eager Hands
Perk: Hardened Tools (Level 2)
Cost: 1500 Favor
+20% Hardened Tools
Perk: Greater Rations (Level 2)
Cost: 2000 Favor
+20% Greater Rations
Perk: Fitted Armaments (Level 1)
Cost: 800 Favor
+1 Fitted Armaments
Perk: Population Boom (Level 4)
Cost: 5600 Favor
+40 Population Boom
18 Perks
Equipped Perks (18)
Township
Lvl 3
Bigger Barrows
Lvl 2
Scouting Parties
Lvl 3
Woolly Friends
Lvl 2
Fortified Buildings
Lvl 4
Trade Caravans
Lvl 4
Early Settlers
Lvl 4
Forward Outposts
Lvl 3
Landmark Architects
Lvl 4
Wondrous
Lvl 3
Larger Caches
Lvl 3
Breakthrough
Lvl 2
Hasty Production
Lvl 4
Eager Hands
Lvl 4
Hardened Tools
Lvl 2
Greater Rations
Lvl 2
Fitted Armaments
Lvl 1
Population Boom
Lvl 4
Boon: Fast Expand
Tier 1
Reduces Town Center cost and build time by 60%. Enables construction of Town Centers in the Dark Age.
Boon: Call of the Wild
Tier 1
Attract all animals across the map to gather at the nearest Town Center and increase their food by 50%.
Boon: Critical Hits
Tier 1
All units and emplacements have a 2% chance to deal a critical hit, which deals 500% damage.
Boon: Boggy Ground
Tier 1
Gain an ability: Boggy Ground. Creates an area of terrain that slows enemy units movement and attack speed by 85% and reduces armor by 1.
Boon: Eagle Eye
Tier 1
Archers gain +2 tiles of range and +10% attack speed.
Boon: The Behemoth
Tier 1
Gain a Delhi War Elephant Hero at the Wonder. Enemy units near The Behemoth become frightened, dealing 25% less damage.
A slain hero will eventually return at the Wonder.
6 Boons
Acquired Boons (6)
Fast Expand
(Tier 1)
Call of the Wild
(Tier 1)
Critical Hits
(Tier 1)
Boggy Ground
(Tier 1)
Eagle Eye
(Tier 1)
The Behemoth
(Tier 1)
|
| 5. | Bitcousin | 55,660 |
Ottomans
15
Civ Talent Track: Level 15
3600 total TP
Max Level Achieved
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Siege health +5%
Lvl 4:
Melee Infantry Damage +5%
Lvl 5:
Sipahi Health +10%
Lvl 6:
Villagers +25% Construction Speed
Lvl 7:
Building Health +15%
Lvl 8:
Cavalry Damage +5%
Lvl 9:
Cavalry Health +5%
Lvl 10:
Janissary Damage +15%
Lvl 11:
Military Building Production Speed +20%
Lvl 12:
Ranged Infantry Damage +5%
Lvl 13:
Siege Damage +5%
Lvl 14:
Ranged Infantry Melee Armor +1
Lvl 15:
Boon Ascension Token
Perk: Bigger Barrows (Level 1)
Cost: 50 Favor
+5 Bigger Barrows
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Perk: Fortified Buildings (Level 1)
Cost: 100 Favor
+20% Fortified Buildings
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Perk: Larger Caches (Level 1)
Cost: 200 Favor
+25% Larger Caches
Perk: Hasty Production (Level 3)
Cost: 1800 Favor
Hasty Production Level 3
6 Perks
Equipped Perks (6)
Bigger Barrows
Lvl 1
Scouting Parties
Lvl 2
Fortified Buildings
Lvl 1
Forward Outposts
Lvl 3
Larger Caches
Lvl 1
Hasty Production
Lvl 3
Boon: I'm Feeling Lucky
Tier 1
Immediately gain 2 random Boons.
Boon: Objective Reality
Tier 1
When completing a side objective, immediately pick a new Boon.
Boon: Thorny Economics
Tier 1
Villagers and Traders gain 150% more health and reflect 20 damage back to melee attackers whenever they are hit.
4
Boon: There Can Only Be One
Tier 4
Spawn 10 Elite Highlanders at the Wonder. Whenever a Highlander is killed, all other Highlanders gain 100 health, 1 armor, and 2 damage.
Boon: Quality Over Quantity
Tier 1
All units gain 200% more health and damage.
Boon: Eagle Eye
Tier 1
Archers gain +2 tiles of range and +10% attack speed.
Boon: Nourishment
Tier 1
All units permanently heal 45 health per minute.
7 Boons
Acquired Boons (7)
I'm Feeling Lucky
(Tier 1)
Objective Reality
(Tier 1)
Thorny Economics
(Tier 1)
There Can Only Be One
(Tier 4)
Quality Over Quantity
(Tier 1)
Eagle Eye
(Tier 1)
Nourishment
(Tier 1)
|
| 6. | Pandaria | 55,270 |
Scots
13
Civ Talent Track: Level 13
2983 total TP
123 / 360 TP (34%) to Level 14
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Melee Infantry Cost -10%
Lvl 4:
Melee Infantry Damage +5%
Lvl 5:
Cateran Health +10%
Lvl 6:
Villagers +25% Construction Speed
Lvl 7:
Building Health +15%
Lvl 8:
Ranged Infantry Damage +5%
Lvl 9:
Melee Infantry Health +5%
Lvl 10:
Gallowglass Damage +15%
Lvl 11:
Military Building Production Speed +20%
Lvl 12:
Cavalry Damage +5%
Lvl 13:
Ranged Infantry Cost -10%
Next (Lvl 14):
Melee Infantry Damage +5%
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Perk: Fortified Buildings (Level 3)
Cost: 450 Favor
+60% Fortified Buildings
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Perk: Landmark Architects (Level 3)
Cost: 900 Favor
+30% Landmark Architects
Perk: Larger Caches (Level 1)
Cost: 200 Favor
+25% Larger Caches
6 Perks
Equipped Perks (6)
Scouting Parties
Lvl 2
Fortified Buildings
Lvl 3
Trade Caravans
Lvl 4
Forward Outposts
Lvl 3
Landmark Architects
Lvl 3
Larger Caches
Lvl 1
Boon: Last Stand
Tier 1
Infantry that receive a killing blow enter Last Stand, returning to full health and gaining +50% damage. During Last Stand, health is rapidly depleted by 8% per second.
Boon: Explosive Carts
Tier 1
Gain an explosive cart immediately and every 3 minutes at the Wonder. Detonate to deal large area damage.
Boon: Infantry Hero
Tier 1
Gain an English Infantry Hero at the Wonder, a powerful warrior that increases the health of nearby allied infantry by 30%.
A slain hero will eventually return at the Wonder.
Boon: Armed to the Teeth
Tier 1
Outposts can have all Emplacements at the same time. Outpost Emplacements are 50% cheaper.
Boon: Boggy Ground
Tier 1
Gain an ability: Boggy Ground. Creates an area of terrain that slows enemy units movement and attack speed by 85% and reduces armor by 1.
5 Boons
Acquired Boons (5)
Last Stand
(Tier 1)
Explosive Carts
(Tier 1)
Infantry Hero
(Tier 1)
Armed to the Teeth
(Tier 1)
Boggy Ground
(Tier 1)
|
| 7. | 直到关系变得危在旦夕 | 52,404 |
Jin Dynasty
15
Civ Talent Track: Level 15
3600 total TP
Max Level Achieved
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Traders Generate +10% Gold & Wood
Lvl 4:
Melee Infantry Damage +5%
Lvl 5:
Iron Pagoda Damage +10%
Lvl 6:
Villagers +25% Construction Speed
Lvl 7:
Building Health +15%
Lvl 8:
Ranged Infantry Damage +5%
Lvl 9:
Cavalry Health +5%
Lvl 10:
Bed Crossbow Damage +15%
Lvl 11:
Military Building Production Speed +20%
Lvl 12:
Cavalry Damage +5%
Lvl 13:
Cavalry Melee Armor +1
Lvl 14:
Siege Damage +5%
Lvl 15:
Boon Ascension Token
Perk: Trade Caravans (Level 2)
Cost: 250 Favor
+40% Trade Caravans
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Perk: Landmark Architects (Level 4)
Cost: 1400 Favor
+40% Landmark Architects
Perk: Larger Caches (Level 2)
Cost: 500 Favor
+50% Larger Caches
4 Perks
Equipped Perks (4)
Trade Caravans
Lvl 2
Forward Outposts
Lvl 3
Landmark Architects
Lvl 4
Larger Caches
Lvl 2
Boon: Objective Reality
Tier 1
When completing a side objective, immediately pick a new Boon.
Boon: Boggy Ground
Tier 1
Gain an ability: Boggy Ground. Creates an area of terrain that slows enemy units movement and attack speed by 85% and reduces armor by 1.
Boon: Bedrock Foundations
Tier 1
Destroyed outposts automatically rebuild themselves when no enemies are nearby.
Max 15 outposts.
Boon: Deadly Cavalry
Tier 1
Cavalry units gain +20% damage.
Boon: The Meek
Tier 1
Villagers gain 14 Damage, 4 Armor, and 100% attack speed.
Boon: Infantry Hero
Tier 1
Gain an English Infantry Hero at the Wonder, a powerful warrior that increases the health of nearby allied infantry by 30%.
A slain hero will eventually return at the Wonder.
Boon: Weapon Stores
Tier 1
Outpost emplacements and garrison arrows deal 100% more damage.
7 Boons
Acquired Boons (7)
Objective Reality
(Tier 1)
Boggy Ground
(Tier 1)
Bedrock Foundations
(Tier 1)
Deadly Cavalry
(Tier 1)
The Meek
(Tier 1)
Infantry Hero
(Tier 1)
Weapon Stores
(Tier 1)
|
| 8. | mousewang8 | 51,181 |
Vikings
6
Civ Talent Track: Level 6
1072 total TP
172 / 220 TP (78%) to Level 7
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Melee Infantry Cost -10%
Lvl 4:
Melee Infantry Damage +5%
Lvl 5:
Hirdman Health +10%
Lvl 6:
Villagers +25% Construction Speed
Next (Lvl 7):
Building Health +15%
Boon: Endless Oak
Tier 1
Grants a one-time ability to spawn a giant tree with 50000 Wood. Every 1000 Wood gathered from it increases building health by 3%.
Boon: Wrong End of the Stick
Tier 1
Spearmen gain +100% bonus damage against cavalry.
Boon: Fabrication
Tier 1
Your Villagers find some old bones and tell some tall tales. Gain 3 new Relics at the Town Center.
Boon: Lighter Cavalry
Tier 1
Cavalry attack 30% faster and gain +4 damage.
Boon: Panic Button
Tier 1
Gain an ability: Panic Button. Gain 30 seconds of 100% damage reduction on all units. Can only be used once.
5
Boon: Cache of Stone
Tier 5
Immediately gain 5000 Stone.
6 Boons
Acquired Boons (6)
Endless Oak
(Tier 1)
Wrong End of the Stick
(Tier 1)
Fabrication
(Tier 1)
Lighter Cavalry
(Tier 1)
Panic Button
(Tier 1)
Cache of Stone
(Tier 5)
|
| 9. | 枫雨岚 | 51,164 |
Jeanne d'Arc
12
Civ Talent Track: Level 12
2827 total TP
307 / 340 TP (90%) to Level 13
Unlocked Effects:
Lvl 1:
Villager Gather Rate +5%
Lvl 2:
Villager Carry Capacity +5
Lvl 3:
Traders Generate +10% Gold & Wood
Lvl 4:
Cavalry Damage +5%
Lvl 5:
Jeanne Companion Health +10%
Lvl 6:
Villagers +25% Construction Speed
Lvl 7:
Building Health +15%
Lvl 8:
Ranged Infantry Damage +5%
Lvl 9:
Villager Health +10%
Lvl 10:
Arbalétrier Attack Speed +15%
Lvl 11:
Military Building Production Speed +20%
Lvl 12:
Melee Infantry Damage +5%
Next (Lvl 13):
Villagers Cost -10%
Perk: Township (Level 2)
Cost: 100 Favor
Lvl 1:
House
Lvl 2:
Mill
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1:
All Scouts gain +50% line of sight.
Lvl 2:
Start with 3 Scouts.
Perk: Fortified Buildings (Level 3)
Cost: 450 Favor
+60% Fortified Buildings
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Perk: Landmark Architects (Level 2)
Cost: 500 Favor
+20% Landmark Architects
Perk: Wondrous (Level 2)
Cost: 500 Favor
Lvl 1:
+50% health
Lvl 2:
Passively repair 200 health per minute
Perk: Larger Caches (Level 1)
Cost: 200 Favor
+25% Larger Caches
7 Perks
Equipped Perks (7)
Township
Lvl 2
Scouting Parties
Lvl 2
Fortified Buildings
Lvl 3
Trade Caravans
Lvl 4
Landmark Architects
Lvl 2
Wondrous
Lvl 2
Larger Caches
Lvl 1
Boon: There Can Only Be One
Tier 1
Spawn 4 Elite Highlanders at the Wonder. Whenever a Highlander is killed, all other Highlanders gain 100 health, 1 armor, and 2 damage.
Boon: Last Stand
Tier 1
Infantry that receive a killing blow enter Last Stand, returning to full health and gaining +50% damage. During Last Stand, health is rapidly depleted by 8% per second.
Boon: Cannon Fodder
Tier 1
Spearmen are 50% cheaper.
Boon: It's Raining Men-at-Arms
Tier 1
Whenever a Trebuchet hits an enemy unit, spawn a Man at Arms with no armor.
Boon: Infantry Hero
Tier 1
Gain an English Infantry Hero at the Wonder, a powerful warrior that increases the health of nearby allied infantry by 30%.
A slain hero will eventually return at the Wonder.
5 Boons
Acquired Boons (5)
There Can Only Be One
(Tier 1)
Last Stand
(Tier 1)
Cannon Fodder
(Tier 1)
It's Raining Men-at-Arms
(Tier 1)
Infantry Hero
(Tier 1)
|
| 10. | 韦名一心 | 48,241 |
Jeanne d'Arc
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1):
Villager Gather Rate +5%
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Perk: Fitted Armaments (Level 1)
Cost: 800 Favor
+1 Fitted Armaments
2 Perks
Equipped Perks (2)
Early Settlers
Lvl 4
Fitted Armaments
Lvl 1
Boon: Holy Smite
Tier 1
Gain an ability: Holy Smite. Strikes 5 random enemy units in a targeted area for 1000 damage each.
Boon: Privateer Camp
Tier 1
Deploy a camp anywhere on the map where allied Privateers gather and assist in combat while also sharing a portion of their plundered gold.
3
Boon: There Can Only Be One
Tier 3
Spawn 8 Elite Highlanders at the Wonder. Whenever a Highlander is killed, all other Highlanders gain 100 health, 1 armor, and 2 damage.
Boon: Infinitry
Tier 1
When dealing a finishing blow, Melee Infantry heal 250 health.
Boon: Heavy Charge
Tier 1
All units gain 10% of their maximum health as bonus damage on charge.
5 Boons
Acquired Boons (5)
Holy Smite
(Tier 1)
Privateer Camp
(Tier 1)
There Can Only Be One
(Tier 3)
Infinitry
(Tier 1)
Heavy Charge
(Tier 1)
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