Crucible Solo (Forest Lords) – Leaderboard

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#NicknameRatingGamesLast GameCrucible Details
651. 4598↑ 1981 21 day ago
Vikings Vikings
0
Civ Talent Track: Level 0
49 total TP
49 / 100 TP (49%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Scouting Parties
3
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Lvl 3: Starting Scouts gain +150% health.
Woolly Friends
2
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Fortified Buildings
4
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Trade Caravans
4
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Early Settlers
4
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Heavy Crossbowmen
Boon: Heavy Crossbowmen
Tier 1
Gain a group of 6 Heavy Crossbowmen that require no population supply. Produced at the Wonder.
Sticks and Stones
Boon: Sticks and Stones
Tier 1
Gain 10 wood and 10 stone whenever a unit is lost.
Inspired Gathering
Boon: Inspired Gathering
Tier 1
Increases resources deposited by Villagers by +10%.
652. 4564↑ 666 5about 14 hours ago
House of Lancaster House of Lancaster
1
Civ Talent Track: Level 1
219 total TP
119 / 120 TP (99%) to Level 2
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Next (Lvl 2): Villager Carry Capacity +5
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Early Settlers
4
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
3
Perk: Landmark Architects (Level 3)
Cost: 900 Favor
+30% Landmark Architects
Cache Converters
Boon: Cache Converters
Tier 1
Reveal all resource caches on the map and increase their value by 50%.
Lighter Cavalry
Boon: Lighter Cavalry
Tier 1
Cavalry attack 30% faster and gain +4 damage.
Thorny Economics
Boon: Thorny Economics
Tier 1
Villagers and Traders gain 150% more health and reflect 20 damage back to melee attackers whenever they are hit.
Eagle Eye
Boon: Eagle Eye
Tier 1
Archers gain +2 tiles of range and +10% attack speed.
Sacred Shielding
Boon: Sacred Shielding
Tier 1
Reveal all Sacred Sites. For each Sacred Site held, all damage is reduced by 5%.
653. 455311 day ago
Golden Horde Golden Horde
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Trade Caravans
4
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
4
Perk: Landmark Architects (Level 4)
Cost: 1400 Favor
+40% Landmark Architects
Wrong End of the Stick
Boon: Wrong End of the Stick
Tier 1
Spearmen gain +100% bonus damage against cavalry.
Golden Parachute
Boon: Golden Parachute
Tier 1
Gain a permanent Gold trickle of 300 per minute.
654. 455111 day ago
Knights Templar Knights Templar
10
Civ Talent Track: Level 10
2162 total TP
262 / 300 TP (87%) to Level 11
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Health +5%
Lvl 4: Ranged Infantry Damage +5%
Lvl 5: Pilgrim Move Speed +10%
Lvl 6: Villagers +25% Construction Speed
Lvl 7: Building Health +15%
Lvl 8: Melee Infantry Damage +5%
Lvl 9: Villager Gather Rate Wood +10%
Lvl 10: Templar Brother Health +15%
Next (Lvl 11): Military Building Production Speed +20%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Scouting Parties
1
Perk: Scouting Parties (Level 1)
Cost: 50 Favor
All Scouts gain +50% line of sight.
Forward Outposts
2
Perk: Forward Outposts (Level 2)
Cost: 250 Favor
Arrowslits
Landmark Architects
2
Perk: Landmark Architects (Level 2)
Cost: 500 Favor
+20% Landmark Architects
Cannon Fodder
Boon: Cannon Fodder
Tier 1
Spearmen are 50% cheaper.
Snap Build
Boon: Snap Build
Tier 1
Deploy 3 powerful Grand Outposts with upgraded Springalds anywhere on the map. Gain an additional charge every 5 minutes.
Lighter Cavalry
Boon: Lighter Cavalry
Tier 1
Cavalry attack 30% faster and gain +4 damage.
655. 445511 day ago
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656. 4436↑ 334 21 day ago
House of Lancaster House of Lancaster
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Woolly Friends
2
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Wondrous
3
Perk: Wondrous (Level 3)
Cost: 900 Favor
Lvl 1: +50% health
Lvl 2: Passively repair 200 health per minute
Lvl 3: Reflect 10 damage back to all attackers when hit
Larger Caches
3
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Cache of Food
Boon: Cache of Food
Tier 1
Immediately gain 1000 Food.
Permanent Garrison
Boon: Permanent Garrison
Tier 1
Outposts, Keeps, and Town Centers permanently have all available garrison arrows active.
Second Wind
Boon: Second Wind
Tier 1
Grants a global ability that heals up to 100 health on all friendly units and gives them +30% damage for 20 seconds.
657. 442912 days ago
Jeanne d'Arc Jeanne d'Arc
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
1
Perk: Township (Level 1)
Cost: 50 Favor
House
Scouting Parties
2
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Woolly Friends
2
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Trade Caravans
4
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Hardened Tools
2
Perk: Hardened Tools (Level 2)
Cost: 1500 Favor
+20% Hardened Tools
Wandering Storm
Boon: Wandering Storm
Tier 1
A storm cloud wanders across the land, striking up to 5 enemy units at a time with lightning.
Second Wind
Boon: Second Wind
Tier 1
Grants a global ability that heals up to 100 health on all friendly units and gives them +30% damage for 20 seconds.
658. 4316↑ 3312 2about 24 hours ago
English English
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Trade Caravans
4
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Early Settlers
2
Perk: Early Settlers (Level 2)
Cost: 500 Favor
Early Settlers Level 2
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Hardened Tools
1
Perk: Hardened Tools (Level 1)
Cost: 600 Favor
+10% Hardened Tools
Cache of Wood
Boon: Cache of Wood
Tier 1
Immediately gain 1000 Wood.
Critical Hits
Boon: Critical Hits
Tier 1
All units and emplacements have a 2% chance to deal a critical hit, which deals 500% damage.
The Meek
Boon: The Meek
Tier 1
Villagers gain 14 Damage, 4 Armor, and 100% attack speed.
659. 4306↑ 410 4about 3 hours ago
Zhu Xi's Legacy Zhu Xi's Legacy
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Eagle Eye
Boon: Eagle Eye
Tier 1
Archers gain +2 tiles of range and +10% attack speed.
Cache of Wood 2
Boon: Cache of Wood
Tier 2
Immediately gain 2000 Wood.
Thorny Economics
Boon: Thorny Economics
Tier 1
Villagers and Traders gain 150% more health and reflect 20 damage back to melee attackers whenever they are hit.
Last Stand
Boon: Last Stand
Tier 1
Infantry that receive a killing blow enter Last Stand, returning to full health and gaining +50% damage. During Last Stand, health is rapidly depleted by 8% per second.
Panic Button
Boon: Panic Button
Tier 1
Gain an ability: Panic Button. Gain 30 seconds of 100% damage reduction on all units. Can only be used once.
660. 428441 day ago
Mongols Mongols
1
Civ Talent Track: Level 1
177 total TP
77 / 120 TP (64%) to Level 2
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Next (Lvl 2): Villager Carry Capacity +5
Township
1
Perk: Township (Level 1)
Cost: 50 Favor
House
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Scouting Parties
2
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Trade Caravans
4
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Landmark Architects
2
Perk: Landmark Architects (Level 2)
Cost: 500 Favor
+20% Landmark Architects
Wondrous
1
Perk: Wondrous (Level 1)
Cost: 200 Favor
+50% health
Larger Caches
3
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Cache of Wood
Boon: Cache of Wood
Tier 1
Immediately gain 1000 Wood.
661. 426811 day ago
Mongols Mongols
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Fortified Buildings
4
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Wondrous
1
Perk: Wondrous (Level 1)
Cost: 200 Favor
+50% health
Cannon Fodder
Boon: Cannon Fodder
Tier 1
Spearmen are 50% cheaper.
Privateer Camp
Boon: Privateer Camp
Tier 1
Deploy a camp anywhere on the map where allied Privateers gather and assist in combat while also sharing a portion of their plundered gold.
662. 42651about 3 hours ago
Macedonian Dynasty Macedonian Dynasty
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Weapon Stores
Boon: Weapon Stores
Tier 1
Outpost emplacements and garrison arrows deal 100% more damage.
Nourishment
Boon: Nourishment
Tier 1
All units permanently heal 45 health per minute.
Long Walk Home
Boon: Long Walk Home
Tier 1
Cavalry units lost in battle return to the field as Spearmen from the Wonder.
Holy Smite
Boon: Holy Smite
Tier 1
Gain an ability: Holy Smite. Strikes 5 random enemy units in a targeted area for 1000 damage each.
663. 422811 day ago
Vikings Vikings
2
Civ Talent Track: Level 2
311 total TP
91 / 140 TP (65%) to Level 3
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Next (Lvl 3): Melee Infantry Cost -10%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Scouting Parties
3
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Lvl 3: Starting Scouts gain +150% health.
Woolly Friends
1
Perk: Woolly Friends (Level 1)
Cost: 50 Favor
+2 Woolly Friends
Early Settlers
1
Perk: Early Settlers (Level 1)
Cost: 200 Favor
Early Settlers Level 1
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
1
Perk: Landmark Architects (Level 1)
Cost: 200 Favor
+10% Landmark Architects
Hasty Production
1
Perk: Hasty Production (Level 1)
Cost: 400 Favor
Hasty Production Level 1
Critical Hits
Boon: Critical Hits
Tier 1
All units and emplacements have a 2% chance to deal a critical hit, which deals 500% damage.
Weapon Stores
Boon: Weapon Stores
Tier 1
Outpost emplacements and garrison arrows deal 100% more damage.
664. 42031about 8 hours ago
Ottomans Ottomans
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Scouting Parties
2
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Hasty Production
3
Perk: Hasty Production (Level 3)
Cost: 1800 Favor
Hasty Production Level 3
Hardened Tools
1
Perk: Hardened Tools (Level 1)
Cost: 600 Favor
+10% Hardened Tools
Endless Oak
Boon: Endless Oak
Tier 1
Grants a one-time ability to spawn a giant tree with 50000 Wood. Every 1000 Wood gathered from it increases building health by 3%.
665. 419211 day ago
Japanese Japanese
1
Civ Talent Track: Level 1
213 total TP
113 / 120 TP (94%) to Level 2
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Next (Lvl 2): Villager Carry Capacity +5
Fortified Buildings
4
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Wondrous
1
Perk: Wondrous (Level 1)
Cost: 200 Favor
+50% health
Wrong End of the Stick
Boon: Wrong End of the Stick
Tier 1
Spearmen gain +100% bonus damage against cavalry.
Cannon Fodder
Boon: Cannon Fodder
Tier 1
Spearmen are 50% cheaper.
666. 4192↑ 3102 2about 13 hours ago
Jeanne d'Arc Jeanne d'Arc
10
Civ Talent Track: Level 10
1926 total TP
26 / 300 TP (9%) to Level 11
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Traders Generate +10% Gold & Wood
Lvl 4: Cavalry Damage +5%
Lvl 5: Jeanne Companion Health +10%
Lvl 6: Villagers +25% Construction Speed
Lvl 7: Building Health +15%
Lvl 8: Ranged Infantry Damage +5%
Lvl 9: Villager Health +10%
Lvl 10: Arbalétrier Attack Speed +15%
Next (Lvl 11): Military Building Production Speed +20%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Scouting Parties
2
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Fortified Buildings
4
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Trade Caravans
4
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
3
Perk: Landmark Architects (Level 3)
Cost: 900 Favor
+30% Landmark Architects
Call of the Wild
Boon: Call of the Wild
Tier 1
Attract all animals across the map to gather at the nearest Town Center and increase their food by 50%.
667. 4177219 minutes ago
Order of the Dragon Order of the Dragon
9
Civ Talent Track: Level 9
1632 total TP
12 / 280 TP (4%) to Level 10
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Cost -10%
Lvl 4: Melee Infantry Damage +5%
Lvl 5: Gilded Villager Cost -10%
Lvl 6: Villagers +25% Construction Speed
Lvl 7: Building Health +15%
Lvl 8: Cavalry Damage +5%
Lvl 9: Ranged Infantry Cost -10%
Next (Lvl 10): Gilded Landsknecht Damage +15%
Wondrous
1
Perk: Wondrous (Level 1)
Cost: 200 Favor
+50% health
Breakthrough
2
Perk: Breakthrough (Level 2)
Cost: 1000 Favor
+2 Breakthrough
Cache of Wood
Boon: Cache of Wood
Tier 1
Immediately gain 1000 Wood.
668. 41621about 3 hours ago
Jin Dynasty Jin Dynasty
6
Civ Talent Track: Level 6
1104 total TP
204 / 220 TP (93%) to Level 7
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Traders Generate +10% Gold & Wood
Lvl 4: Melee Infantry Damage +5%
Lvl 5: Iron Pagoda Damage +10%
Lvl 6: Villagers +25% Construction Speed
Next (Lvl 7): Building Health +15%
Scouting Parties
2
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Wondrous
1
Perk: Wondrous (Level 1)
Cost: 200 Favor
+50% health
Objective Reality
Boon: Objective Reality
Tier 1
When completing a side objective, immediately pick a new Boon.
Training Dummies
Boon: Training Dummies
Tier 1
Gain an ability: Training Dummies. Target an area to deploy Training Dummies that draw aggression from enemy units and explode on death.
669. 41621about 2 hours ago
Vikings Vikings
13
Civ Talent Track: Level 13
3068 total TP
208 / 360 TP (58%) to Level 14
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Cost -10%
Lvl 4: Melee Infantry Damage +5%
Lvl 5: Hirdman Health +10%
Lvl 6: Villagers +25% Construction Speed
Lvl 7: Building Health +15%
Lvl 8: Cavalry Damage +5%
Lvl 9: Villager Food Gather Rate +10%
Lvl 10: Berserker Damage +15%
Lvl 11: Military Building Production Speed +20%
Lvl 12: Ranged Infantry Damage +5%
Lvl 13: Melee Infantry Health +5%
Next (Lvl 14): Melee Infantry Damage +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Wondrous
2
Perk: Wondrous (Level 2)
Cost: 500 Favor
Lvl 1: +50% health
Lvl 2: Passively repair 200 health per minute
Heavy Charge
Boon: Heavy Charge
Tier 1
All units gain 10% of their maximum health as bonus damage on charge.
Trojan Ram
Boon: Trojan Ram
Tier 1
Grants a global ability that destroys an enemy ram and replaces it with 4 friendly Greek Warriors which cost no population.
670. 4124↑ 1590 2about 15 hours ago
Jin Dynasty Jin Dynasty
3
Civ Talent Track: Level 3
404 total TP
44 / 160 TP (28%) to Level 4
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Traders Generate +10% Gold & Wood
Next (Lvl 4): Melee Infantry Damage +5%
Weapon Stores
Boon: Weapon Stores
Tier 1
Outpost emplacements and garrison arrows deal 100% more damage.
Endless Oak
Boon: Endless Oak
Tier 1
Grants a one-time ability to spawn a giant tree with 50000 Wood. Every 1000 Wood gathered from it increases building health by 3%.
Training Dummies
Boon: Training Dummies
Tier 1
Gain an ability: Training Dummies. Target an area to deploy Training Dummies that draw aggression from enemy units and explode on death.
Deadly Rangers
Boon: Deadly Rangers
Tier 1
Ranged Infantry units gain +25% damage.
671. 4099↑ 2185 32 days ago
Mongols Mongols
0
Civ Talent Track: Level 0
15 total TP
15 / 100 TP (15%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Woolly Friends
2
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Population Boom
2
Perk: Population Boom (Level 2)
Cost: 2000 Favor
+20 Population Boom
Deadly Rangers
Boon: Deadly Rangers
Tier 1
Ranged Infantry units gain +25% damage.
Upgrade Roulette
Boon: Upgrade Roulette
Tier 1
Whenever an upgrade is completed, all military units gain 5% health and 5% damage.
672. 4099↑ 2842 2about 23 hours ago
Jin Dynasty Jin Dynasty
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Vulnerability
Boon: Vulnerability
Tier 1
Heavy Cavalry units cause enemies within 1 tile to take +30% damage from ranged attacks.
Endless Oak
Boon: Endless Oak
Tier 1
Grants a one-time ability to spawn a giant tree with 50000 Wood. Every 1000 Wood gathered from it increases building health by 3%.
673. 40931about 9 hours ago
Ottomans Ottomans
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Cache Converters
Boon: Cache Converters
Tier 1
Reveal all resource caches on the map and increase their value by 50%.
Wandering Storm
Boon: Wandering Storm
Tier 1
A storm cloud wanders across the land, striking up to 5 enemy units at a time with lightning.
The Meek
Boon: The Meek
Tier 1
Villagers gain 14 Damage, 4 Armor, and 100% attack speed.
674. 408112 days ago
Knights Templar Knights Templar
8
Civ Talent Track: Level 8
1407 total TP
47 / 260 TP (18%) to Level 9
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Health +5%
Lvl 4: Ranged Infantry Damage +5%
Lvl 5: Pilgrim Move Speed +10%
Lvl 6: Villagers +25% Construction Speed
Lvl 7: Building Health +15%
Lvl 8: Melee Infantry Damage +5%
Next (Lvl 9): Villager Gather Rate Wood +10%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Scouting Parties
3
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Lvl 3: Starting Scouts gain +150% health.
Fortified Buildings
1
Perk: Fortified Buildings (Level 1)
Cost: 100 Favor
+20% Fortified Buildings
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Breakthrough
1
Perk: Breakthrough (Level 1)
Cost: 400 Favor
+1 Breakthrough
Eager Hands
1
Perk: Eager Hands (Level 1)
Cost: 600 Favor
20% Eager Hands
Last Stand
Boon: Last Stand
Tier 1
Infantry that receive a killing blow enter Last Stand, returning to full health and gaining +50% damage. During Last Stand, health is rapidly depleted by 8% per second.
675. 4072↑ 3072 2about 20 hours ago
Scots Scots
5
Civ Talent Track: Level 5
725 total TP
25 / 200 TP (13%) to Level 6
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Cost -10%
Lvl 4: Melee Infantry Damage +5%
Lvl 5: Cateran Health +10%
Next (Lvl 6): Villagers +25% Construction Speed
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Early Settlers
4
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
4
Perk: Landmark Architects (Level 4)
Cost: 1400 Favor
+40% Landmark Architects
Burgage Lords
Boon: Burgage Lords
Tier 1
When completing the construction of a House, a Villager is trained for free at the Town Center, up to a maximum of 20 Villagers.
676. 4056↑ 3056 4about 10 hours ago
Ottomans Ottomans
1
Civ Talent Track: Level 1
177 total TP
77 / 120 TP (64%) to Level 2
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Next (Lvl 2): Villager Carry Capacity +5
Township
2
Perk: Township (Level 2)
Cost: 100 Favor
Lvl 1: House
Lvl 2: Mill
Scouting Parties
2
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
3
Perk: Landmark Architects (Level 3)
Cost: 900 Favor
+30% Landmark Architects
Lighter Cavalry
Boon: Lighter Cavalry
Tier 1
Cavalry attack 30% faster and gain +4 damage.
677. 39861about 20 hours ago
Scots Scots
3
Civ Talent Track: Level 3
514 total TP
154 / 160 TP (96%) to Level 4
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Cost -10%
Next (Lvl 4): Melee Infantry Damage +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Woolly Friends
2
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Fortified Buildings
1
Perk: Fortified Buildings (Level 1)
Cost: 100 Favor
+20% Fortified Buildings
Early Settlers
2
Perk: Early Settlers (Level 2)
Cost: 500 Favor
Early Settlers Level 2
Forward Outposts
1
Perk: Forward Outposts (Level 1)
Cost: 100 Favor
Basic Outposts
Wondrous
1
Perk: Wondrous (Level 1)
Cost: 200 Favor
+50% health
Holy Smite
Boon: Holy Smite
Tier 1
Gain an ability: Holy Smite. Strikes 5 random enemy units in a targeted area for 1000 damage each.
Wandering Storm
Boon: Wandering Storm
Tier 1
A storm cloud wanders across the land, striking up to 5 enemy units at a time with lightning.
Cannon Fodder
Boon: Cannon Fodder
Tier 1
Spearmen are 50% cheaper.
678. 3983↑ 615 31 day ago
Golden Horde Golden Horde
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Wrong End of the Stick
Boon: Wrong End of the Stick
Tier 1
Spearmen gain +100% bonus damage against cavalry.
Cannon Fodder
Boon: Cannon Fodder
Tier 1
Spearmen are 50% cheaper.
Hero Springald
Boon: Hero Springald
Tier 1
Gain a Hero Springald at the Wonder, a powerful Springald that fires 3 shots and has vastly increased health and armor. A slain hero will eventually return at the Wonder.
Safety Ram
Boon: Safety Ram
Tier 1
Battering Rams heal loaded units for 5 health per second and gain 20% move speed for each unit loaded.
Second Wind
Boon: Second Wind
Tier 1
Grants a global ability that heals up to 100 health on all friendly units and gives them +30% damage for 20 seconds.
679. 398211 day ago
Jin Dynasty Jin Dynasty
15
Civ Talent Track: Level 15
3600 total TP
Max Level Achieved
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Traders Generate +10% Gold & Wood
Lvl 4: Melee Infantry Damage +5%
Lvl 5: Iron Pagoda Damage +10%
Lvl 6: Villagers +25% Construction Speed
Lvl 7: Building Health +15%
Lvl 8: Ranged Infantry Damage +5%
Lvl 9: Cavalry Health +5%
Lvl 10: Bed Crossbow Damage +15%
Lvl 11: Military Building Production Speed +20%
Lvl 12: Cavalry Damage +5%
Lvl 13: Cavalry Melee Armor +1
Lvl 14: Siege Damage +5%
Lvl 15: Boon Ascension Token
Bigger Barrows
1
Perk: Bigger Barrows (Level 1)
Cost: 50 Favor
+5 Bigger Barrows
Woolly Friends
1
Perk: Woolly Friends (Level 1)
Cost: 50 Favor
+2 Woolly Friends
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
3
Perk: Landmark Architects (Level 3)
Cost: 900 Favor
+30% Landmark Architects
Fitted Armaments
1
Perk: Fitted Armaments (Level 1)
Cost: 800 Favor
+1 Fitted Armaments
Objective Reality
Boon: Objective Reality
Tier 1
When completing a side objective, immediately pick a new Boon.
680. 386112 days ago
Zhu Xi's Legacy Zhu Xi's Legacy
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Forward Outposts
1
Perk: Forward Outposts (Level 1)
Cost: 100 Favor
Basic Outposts
Wondrous
3
Perk: Wondrous (Level 3)
Cost: 900 Favor
Lvl 1: +50% health
Lvl 2: Passively repair 200 health per minute
Lvl 3: Reflect 10 damage back to all attackers when hit
Fitted Armaments
1
Perk: Fitted Armaments (Level 1)
Cost: 800 Favor
+1 Fitted Armaments
The Prized N'Dama
Boon: The Prized N'Dama
Tier 1
Gain a Prized N'Dama Cattle at the Capital Town Center which has 2000 Food. When fully gathered, all units are beefed up with 10% more health.
681. 38612about 9 hours ago
Tughlaq Dynasty Tughlaq Dynasty
3
Civ Talent Track: Level 3
503 total TP
143 / 160 TP (89%) to Level 4
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Cavalry Health +5%
Next (Lvl 4): Cavalry Damage +5%
Scouting Parties
2
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Trade Caravans
4
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Larger Caches
1
Perk: Larger Caches (Level 1)
Cost: 200 Favor
+25% Larger Caches
Inspired Gathering
Boon: Inspired Gathering
Tier 1
Increases resources deposited by Villagers by +10%.
Second Wind
Boon: Second Wind
Tier 1
Grants a global ability that heals up to 100 health on all friendly units and gives them +30% damage for 20 seconds.
Lord of the Streltsy
Boon: Lord of the Streltsy
Tier 1
Gain a Rus Streltsy Hero at the Wonder, a powerful leader that summons Streltsy and increases the damage of gunpowder units by 30%. A slain hero will eventually return at the Wonder.
682. 3831↑ 2831 2about 13 hours ago
Scots Scots
7
Civ Talent Track: Level 7
1239 total TP
119 / 240 TP (50%) to Level 8
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Cost -10%
Lvl 4: Melee Infantry Damage +5%
Lvl 5: Cateran Health +10%
Lvl 6: Villagers +25% Construction Speed
Lvl 7: Building Health +15%
Next (Lvl 8): Ranged Infantry Damage +5%
Bedrock Foundations
Boon: Bedrock Foundations
Tier 1
Destroyed outposts automatically rebuild themselves when no enemies are nearby. Max 15 outposts.
Explosive Carts
Boon: Explosive Carts
Tier 1
Gain an explosive cart immediately and every 3 minutes at the Wonder. Detonate to deal large area damage.
683. 38242about 1 hour ago
Scots Scots
5
Civ Talent Track: Level 5
895 total TP
195 / 200 TP (98%) to Level 6
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Cost -10%
Lvl 4: Melee Infantry Damage +5%
Lvl 5: Cateran Health +10%
Next (Lvl 6): Villagers +25% Construction Speed
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Scouting Parties
3
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Lvl 3: Starting Scouts gain +150% health.
Woolly Friends
2
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Fortified Buildings
4
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Trade Caravans
4
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Early Settlers
4
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Heavy Charge
Boon: Heavy Charge
Tier 1
All units gain 10% of their maximum health as bonus damage on charge.
684. 3792↑ 2552 2about 22 hours ago
Vikings Vikings
3
Civ Talent Track: Level 3
391 total TP
31 / 160 TP (19%) to Level 4
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Cost -10%
Next (Lvl 4): Melee Infantry Damage +5%
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Woolly Friends
2
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Early Settlers
2
Perk: Early Settlers (Level 2)
Cost: 500 Favor
Early Settlers Level 2
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
1
Perk: Landmark Architects (Level 1)
Cost: 200 Favor
+10% Landmark Architects
Larger Caches
3
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Critical Hits
Boon: Critical Hits
Tier 1
All units and emplacements have a 2% chance to deal a critical hit, which deals 500% damage.
Fast Expand
Boon: Fast Expand
Tier 1
Reduces Town Center cost and build time by 60%. Enables construction of Town Centers in the Dark Age.
Hero Springald
Boon: Hero Springald
Tier 1
Gain a Hero Springald at the Wonder, a powerful Springald that fires 3 shots and has vastly increased health and armor. A slain hero will eventually return at the Wonder.
685. 3781↑ 1452 2about 3 hours ago
Rus Rus
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Breakthrough
2
Perk: Breakthrough (Level 2)
Cost: 1000 Favor
+2 Breakthrough
Hardened Tools
2
Perk: Hardened Tools (Level 2)
Cost: 1500 Favor
+20% Hardened Tools
Cache of Wood
Boon: Cache of Wood
Tier 1
Immediately gain 1000 Wood.
Cache of Stone 2
Boon: Cache of Stone
Tier 2
Immediately gain 2000 Stone.
686. 37631about 11 hours ago
Zhu Xi's Legacy Zhu Xi's Legacy
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Woolly Friends
2
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Fortified Buildings
4
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Early Settlers
4
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Critical Hits
Boon: Critical Hits
Tier 1
All units and emplacements have a 2% chance to deal a critical hit, which deals 500% damage.
Cache of Food 2
Boon: Cache of Food
Tier 2
Immediately gain 2000 Food.
Thorny Economics
Boon: Thorny Economics
Tier 1
Villagers and Traders gain 150% more health and reflect 20 damage back to melee attackers whenever they are hit.
Nourishment
Boon: Nourishment
Tier 1
All units permanently heal 45 health per minute.
687. 3751↑ 1623 2about 7 hours ago
Mongols Mongols
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Trade Caravans
3
Perk: Trade Caravans (Level 3)
Cost: 450 Favor
+60% Trade Caravans
Eager Hands
1
Perk: Eager Hands (Level 1)
Cost: 600 Favor
20% Eager Hands
Wrong End of the Stick
Boon: Wrong End of the Stick
Tier 1
Spearmen gain +100% bonus damage against cavalry.
Cache of Wood 2
Boon: Cache of Wood
Tier 2
Immediately gain 2000 Wood.
Snap Build
Boon: Snap Build
Tier 1
Deploy 3 powerful Grand Outposts with upgraded Springalds anywhere on the map. Gain an additional charge every 5 minutes.
688. 37481about 16 hours ago
Macedonian Dynasty Macedonian Dynasty
2
Civ Talent Track: Level 2
267 total TP
47 / 140 TP (34%) to Level 3
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Next (Lvl 3): Melee Infantry Health +5%
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Woolly Friends
2
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Breakthrough
2
Perk: Breakthrough (Level 2)
Cost: 1000 Favor
+2 Breakthrough
Cache of Food
Boon: Cache of Food
Tier 1
Immediately gain 1000 Food.
689. 37361about 24 hours ago
Vikings Vikings
5
Civ Talent Track: Level 5
792 total TP
92 / 200 TP (46%) to Level 6
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Cost -10%
Lvl 4: Melee Infantry Damage +5%
Lvl 5: Hirdman Health +10%
Next (Lvl 6): Villagers +25% Construction Speed
Township
1
Perk: Township (Level 1)
Cost: 50 Favor
House
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Scouting Parties
1
Perk: Scouting Parties (Level 1)
Cost: 50 Favor
All Scouts gain +50% line of sight.
Woolly Friends
2
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Fortified Buildings
1
Perk: Fortified Buildings (Level 1)
Cost: 100 Favor
+20% Fortified Buildings
Early Settlers
1
Perk: Early Settlers (Level 1)
Cost: 200 Favor
Early Settlers Level 1
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
1
Perk: Landmark Architects (Level 1)
Cost: 200 Favor
+10% Landmark Architects
Wondrous
1
Perk: Wondrous (Level 1)
Cost: 200 Favor
+50% health
Larger Caches
1
Perk: Larger Caches (Level 1)
Cost: 200 Favor
+25% Larger Caches
Fast Expand
Boon: Fast Expand
Tier 1
Reduces Town Center cost and build time by 60%. Enables construction of Town Centers in the Dark Age.
Weapon Stores
Boon: Weapon Stores
Tier 1
Outpost emplacements and garrison arrows deal 100% more damage.
Safety Ram
Boon: Safety Ram
Tier 1
Battering Rams heal loaded units for 5 health per second and gain 20% move speed for each unit loaded.
690. 3729↑ 1745 2about 10 hours ago
English English
14
Civ Talent Track: Level 14
3595 total TP
375 / 380 TP (99%) to Level 15
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Ranged Infantry Cost -10%
Lvl 4: Ranged Infantry Damage +5%
Lvl 5: Man at Arms Health +10%
Lvl 6: Villagers +25% Construction Speed
Lvl 7: Building Health +15%
Lvl 8: Ranged Infantry Damage +5%
Lvl 9: Melee Infantry Melee Armor +1
Lvl 10: Longbowman Damage +15%
Lvl 11: Military Building Production Speed +20%
Lvl 12: Cavalry Damage +5%
Lvl 13: Melee Infantry Cost -10%
Lvl 14: Villager Gather Rate +5%
Next (Lvl 15): Boon Ascension Token
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Woolly Friends
2
Perk: Woolly Friends (Level 2)
Cost: 125 Favor
+4 Woolly Friends
Fortified Buildings
4
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Holy Smite
Boon: Holy Smite
Tier 1
Gain an ability: Holy Smite. Strikes 5 random enemy units in a targeted area for 1000 damage each.
Deadly Cavalry
Boon: Deadly Cavalry
Tier 1
Cavalry units gain +20% damage.
Hero Cataphract
Boon: Hero Cataphract
Tier 1
Gain a Byzantine Cavalry Hero at the Wonder, a powerful warrior that increases the health of nearby allied cavalry by 35%. A slain hero will eventually return at the Wonder.
691. 370111 day ago
Jeanne d'Arc Jeanne d'Arc
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Fortified Buildings
4
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Trade Caravans
4
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Wondrous
1
Perk: Wondrous (Level 1)
Cost: 200 Favor
+50% health
Fitted Armaments
1
Perk: Fitted Armaments (Level 1)
Cost: 800 Favor
+1 Fitted Armaments
Heavy Crossbowmen
Boon: Heavy Crossbowmen
Tier 1
Gain a group of 6 Heavy Crossbowmen that require no population supply. Produced at the Wonder.
Endless Oak
Boon: Endless Oak
Tier 1
Grants a one-time ability to spawn a giant tree with 50000 Wood. Every 1000 Wood gathered from it increases building health by 3%.
692. 3642↑ 2480 3about 1 hour ago
Jeanne d'Arc Jeanne d'Arc
1
Civ Talent Track: Level 1
193 total TP
93 / 120 TP (78%) to Level 2
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Next (Lvl 2): Villager Carry Capacity +5
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Scouting Parties
3
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Lvl 3: Starting Scouts gain +150% health.
Woolly Friends
1
Perk: Woolly Friends (Level 1)
Cost: 50 Favor
+2 Woolly Friends
Early Settlers
4
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Larger Caches
3
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Snap Build
Boon: Snap Build
Tier 1
Deploy 3 powerful Grand Outposts with upgraded Springalds anywhere on the map. Gain an additional charge every 5 minutes.
693. 362832 days ago
French French
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Trade Caravans
1
Perk: Trade Caravans (Level 1)
Cost: 100 Favor
+20% Trade Caravans
Landmark Architects
1
Perk: Landmark Architects (Level 1)
Cost: 200 Favor
+10% Landmark Architects
Wondrous
2
Perk: Wondrous (Level 2)
Cost: 500 Favor
Lvl 1: +50% health
Lvl 2: Passively repair 200 health per minute
I'm Feeling Lucky
Boon: I'm Feeling Lucky
Tier 1
Immediately gain 2 random Boons.
Eagle Eye
Boon: Eagle Eye
Tier 1
Archers gain +2 tiles of range and +10% attack speed.
Hero Springald
Boon: Hero Springald
Tier 1
Gain a Hero Springald at the Wonder, a powerful Springald that fires 3 shots and has vastly increased health and armor. A slain hero will eventually return at the Wonder.
Vulnerability
Boon: Vulnerability
Tier 1
Heavy Cavalry units cause enemies within 1 tile to take +30% damage from ranged attacks.
694. 357312 days ago
Knights Templar Knights Templar
7
Civ Talent Track: Level 7
1318 total TP
198 / 240 TP (83%) to Level 8
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Health +5%
Lvl 4: Ranged Infantry Damage +5%
Lvl 5: Pilgrim Move Speed +10%
Lvl 6: Villagers +25% Construction Speed
Lvl 7: Building Health +15%
Next (Lvl 8): Melee Infantry Damage +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Fortified Buildings
1
Perk: Fortified Buildings (Level 1)
Cost: 100 Favor
+20% Fortified Buildings
Trade Caravans
4
Perk: Trade Caravans (Level 4)
Cost: 700 Favor
+80% Trade Caravans
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
3
Perk: Landmark Architects (Level 3)
Cost: 900 Favor
+30% Landmark Architects
Larger Caches
3
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Heavy Charge
Boon: Heavy Charge
Tier 1
All units gain 10% of their maximum health as bonus damage on charge.
695. 3560↑ 2560 21 day ago
Scots Scots
11
Civ Talent Track: Level 11
2420 total TP
220 / 320 TP (69%) to Level 12
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Cost -10%
Lvl 4: Melee Infantry Damage +5%
Lvl 5: Cateran Health +10%
Lvl 6: Villagers +25% Construction Speed
Lvl 7: Building Health +15%
Lvl 8: Ranged Infantry Damage +5%
Lvl 9: Melee Infantry Health +5%
Lvl 10: Gallowglass Damage +15%
Lvl 11: Military Building Production Speed +20%
Next (Lvl 12): Cavalry Damage +5%
Scouting Parties
2
Perk: Scouting Parties (Level 2)
Cost: 125 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
4
Perk: Landmark Architects (Level 4)
Cost: 1400 Favor
+40% Landmark Architects
Larger Caches
3
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Jamworks
Boon: Jamworks
Tier 1
Berry bushes gain 250 more food, Villagers gather berries 100% faster.
696. 354612 days ago
Knights Templar Knights Templar
2
Civ Talent Track: Level 2
262 total TP
42 / 140 TP (30%) to Level 3
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Next (Lvl 3): Melee Infantry Health +5%
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Scouting Parties
1
Perk: Scouting Parties (Level 1)
Cost: 50 Favor
All Scouts gain +50% line of sight.
Fortified Buildings
4
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Early Settlers
4
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Wondrous
2
Perk: Wondrous (Level 2)
Cost: 500 Favor
Lvl 1: +50% health
Lvl 2: Passively repair 200 health per minute
Wrong End of the Stick
Boon: Wrong End of the Stick
Tier 1
Spearmen gain +100% bonus damage against cavalry.
697. 349231 day ago
French French
1
Civ Talent Track: Level 1
168 total TP
68 / 120 TP (57%) to Level 2
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Next (Lvl 2): Villager Carry Capacity +5
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Fortified Buildings
4
Perk: Fortified Buildings (Level 4)
Cost: 700 Favor
+80% Fortified Buildings
Early Settlers
2
Perk: Early Settlers (Level 2)
Cost: 500 Favor
Early Settlers Level 2
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Wondrous
2
Perk: Wondrous (Level 2)
Cost: 500 Favor
Lvl 1: +50% health
Lvl 2: Passively repair 200 health per minute
Jamworks
Boon: Jamworks
Tier 1
Berry bushes gain 250 more food, Villagers gather berries 100% faster.
698. 34721about 18 hours ago
Vikings Vikings
3
Civ Talent Track: Level 3
365 total TP
5 / 160 TP (3%) to Level 4
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Lvl 3: Melee Infantry Cost -10%
Next (Lvl 4): Melee Infantry Damage +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
2
Perk: Bigger Barrows (Level 2)
Cost: 125 Favor
+10 Bigger Barrows
Early Settlers
4
Perk: Early Settlers (Level 4)
Cost: 1400 Favor
Early Settlers Level 4
Explosive Carts
Boon: Explosive Carts
Tier 1
Gain an explosive cart immediately and every 3 minutes at the Wonder. Detonate to deal large area damage.
Safety Ram
Boon: Safety Ram
Tier 1
Battering Rams heal loaded units for 5 health per second and gain 20% move speed for each unit loaded.
Golden Parachute
Boon: Golden Parachute
Tier 1
Gain a permanent Gold trickle of 300 per minute.
699. 3442↑ 2424 21 day ago
Mongols Mongols
2
Civ Talent Track: Level 2
340 total TP
120 / 140 TP (86%) to Level 3
Unlocked Effects:
Lvl 1: Villager Gather Rate +5%
Lvl 2: Villager Carry Capacity +5
Next (Lvl 3): Cavalry Health +5%
Scouting Parties
3
Perk: Scouting Parties (Level 3)
Cost: 225 Favor
Lvl 1: All Scouts gain +50% line of sight.
Lvl 2: Start with 3 Scouts.
Lvl 3: Starting Scouts gain +150% health.
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Larger Caches
3
Perk: Larger Caches (Level 3)
Cost: 900 Favor
+75% Larger Caches
Heavy Charge
Boon: Heavy Charge
Tier 1
All units gain 10% of their maximum health as bonus damage on charge.
Heavy Pikemen 2
Boon: Heavy Pikemen
Tier 2
Gain a group of 10 powerful Heavy Pikemen that require no population supply. Produced at the Wonder.
Infantry Hero
Boon: Infantry Hero
Tier 1
Gain an English Infantry Hero at the Wonder, a powerful warrior that increases the health of nearby allied infantry by 30%. A slain hero will eventually return at the Wonder.
Hero Cataphract
Boon: Hero Cataphract
Tier 1
Gain a Byzantine Cavalry Hero at the Wonder, a powerful warrior that increases the health of nearby allied cavalry by 35%. A slain hero will eventually return at the Wonder.
Golden Gambit
Boon: Golden Gambit
Tier 1
All sources of Gold income increased by 50%.
700. 342411 day ago
Delhi Sultanate Delhi Sultanate
0
Civ Talent Track: Level 0
0 total TP
0 / 100 TP (0%) to Level 1
Next (Lvl 1): Villager Gather Rate +5%
Township
3
Perk: Township (Level 3)
Cost: 150 Favor
Lvl 1: House
Lvl 2: Mill
Lvl 3: Lumber Camp
Bigger Barrows
1
Perk: Bigger Barrows (Level 1)
Cost: 50 Favor
+5 Bigger Barrows
Forward Outposts
3
Perk: Forward Outposts (Level 3)
Cost: 450 Favor
Springald Emplacements
Landmark Architects
3
Perk: Landmark Architects (Level 3)
Cost: 900 Favor
+30% Landmark Architects
Jamworks
Boon: Jamworks
Tier 1
Berry bushes gain 250 more food, Villagers gather berries 100% faster.
Thorny Economics
Boon: Thorny Economics
Tier 1
Villagers and Traders gain 150% more health and reflect 20 damage back to melee attackers whenever they are hit.
Inspired Gathering
Boon: Inspired Gathering
Tier 1
Increases resources deposited by Villagers by +10%.

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